Rendered with DAZ3D, character is mine, hair painting and water effects done with photoshop, original backdrop by DidiMC.
[No, I did not make him from scratch. He is based off the Naga character by Sixus1 which I am having in my runtime forever now. I gave him a new face, shaped his body and heavily tweaked and edited his texture to my own liking, adding more details and the tribal patterns, giving im an overall new look, added new and more scales... I also gave him displacement maps but I am still working on those.]
The depth of focus is perfectly done; the water effects are so realistic. And the wet hair... you nailed that! It really looks like it has clumped together and just hanging down.
Well, Hadiah...I would like to try not to run but my legs have another opinion
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"Life would be boring otherwise..."!!!
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"Life would be boring otherwise..."!!!